I've been working as a manufacturer so far, some battle missions in my cruiser (Caracal), and a touch of mining lately. However, the profession I started out with was one of a scientist. I've got now super high Intelligence attribute for my time in Eve. However, I did not learn many science skills yet, though I did get Science 5.
The reason I've not delved into science that much was how little a scientist could do in Eve. This is what I have read and heard in Eve community and information resources. However, now that I've played Eve for a bit, I begin to see that even though the role of a scientist is rather limited compared to other roles in the games, it does offer an acceptable choice and variety.
Having worked on my trading skills and manufacturing, I think I can tie up science into my current bunch of skills quite easily and very effectively. I will have the following chain: basic mining -> researching blueprints -> manufacturing from those blueprints. The last two elements should work very well.
The only problem with science that I see is the low availability of research facilities. I will check out low populated regions to see if I can find spots there for my ammo blueprint research.
Showing posts with label research. Show all posts
Showing posts with label research. Show all posts
Friday, September 15, 2006
Wednesday, August 30, 2006
Market Research
I'm not a fighter in Eve, but doing NPC battle missions brings easy and fast money. So, it is a good way to build some starting capital for my future full-blown production and research.
According to my experience, I've found that ammo is constantly needed for players who run these missions. So, I've narrowed down first few choices that I will take a stab at. I will produce 3 types of ammo, and sell at the station that contain battle mission agents. I also noticed that those stations don't sell the ammo locally. And players have to fly elsewhere to buy more ammo.
This is a chance to make money on. However, I need to know what players need. What ammo do they use? In order to answer this, I have started a program: I will pay 50k isk to any player who will give me answers to what ammo they use. This way I plan to acquire market data that will allow me to make good choice of ammo to build and sell.
I would have liked to pay 50k remotely without having to actually be online and talk to players. For example, they could leave a note in my container with their name on there. Once I verify that the information they left is what I asked I would have transfered 50k isk to them.
This would require less work for my future clients and me. However, I have not found a way to achieve this yet.
According to my experience, I've found that ammo is constantly needed for players who run these missions. So, I've narrowed down first few choices that I will take a stab at. I will produce 3 types of ammo, and sell at the station that contain battle mission agents. I also noticed that those stations don't sell the ammo locally. And players have to fly elsewhere to buy more ammo.
This is a chance to make money on. However, I need to know what players need. What ammo do they use? In order to answer this, I have started a program: I will pay 50k isk to any player who will give me answers to what ammo they use. This way I plan to acquire market data that will allow me to make good choice of ammo to build and sell.
I would have liked to pay 50k remotely without having to actually be online and talk to players. For example, they could leave a note in my container with their name on there. Once I verify that the information they left is what I asked I would have transfered 50k isk to them.
This would require less work for my future clients and me. However, I have not found a way to achieve this yet.
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